Electronic Arts (EA)

Software Integration Engineer

Montreal, QC, CA

about 1 month ago
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Summary

Battlefield

The Foundation Technology Engine team is home to remarkable technical talent building

Battlefield tools and technology on EA's proprietary game engine, Frostbite. We aim to empower

engineering and content creation with a myriad of tools and workflows, while empowering the

multi-studio distributed development team to create connected experiences for Battlefield fans

around the world. Our people are the backbone and driving force for our creative products, and

that is why we provide everyone with the chance to express themselves and be their best as we

work towards a common cause. Join us!


Role Overview (12 Month Temporary Full time)

In the position of Integration Engineer, your responsibilities include assisting with and enhancing

integration procedures, as well as developing new policies for integration. You will join an

Integration team dedicated to providing new tools and technology to the Battlefield Franchise,

working closely with other engineers and testers. Integration Engineers tackle issues presented

by other engineering teams through the analysis of data to pinpoint and resolve issues.

Additionally, they oversee the continuous integration systems and maintain records of the

integration procedures and results.


To succeed in this role, you need a solid foundation in software engineering, familiarity with

diverse tools and technologies, and strong communication and problem-solving skills. You also

need to be both flexibility and have comprehensive knowledge, with the capacity to engage with

unfamiliar code in C++, C#, Groovy, or Python, and use automated test results and version

control records to ensure high quality builds.


Typical Day-to-day Activities

·React to continuous integration alerts, by do preliminary analysis and dispatch to the

appropriate team

·Maintain and optimize the build production toolchain

·Integrate code/data from development branch to release branch

·Integrate code from engine development branch to game development branch


Requirements

·Previous experiences in Release Engineer or Integration Engineer discipline

·Generalist with 4+ years of professional experience in C++

·Experience in a version control system

·Experience with scripting language, e.g. Python, PowerShell


Nice to Have

·Experience debugging code and finding defects

·Experience with continuous integration or build systems

·Experience with Visual Studio and the C++ compiler and linker


Advantageous Skills

·Have previously worked in gaming industry

·Previous experiences in Engineering disciplines in game software development

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