Tesla

Software Engineer, Linux Software Platforms

Palo Alto, CA, US

Onsite
Full-time
about 1 month ago
Save Job

Summary

Tesla's Software Platforms team provides the foundation on which the in-vehicle user experience is built. We build the Software Platform (Kernel, bootchain, drivers, and lower level userspace platform services) for our innovative Infotainment hardware. This includes high resolution touch displays, high-definition audio, Bluetooth/WIFI/cellular connectivity, USB, cameras, all connected to high performance multi-core processors and GPUs. Our software is based on Linux, GNU toolchain, buildroot, and other open-source projects, delivering the security, capability, and performance demanded by our user experience. * Write well structured, testable, efficient, and maintainable code * Integrate software components into a fully functional software system * Tailor and deploy software tools, processes and metrics * Use existing available hardware in innovative ways to solve problems * Board bringup and hardware design validation * Deploy software incrementally to meet very fast paced development * Develop software tests and continuous integration for your code * Support factory provisioning, test, and improvements * Assess and document new product feasibility * Significant software/firmware development experience in production * Significant Embedded Linux and/or Android development experience in production * Strong Linux system fundamentals * Experience developing device drivers * Excellent C/C++ coding skills * Strong build, debug, and test skills * Comfortable using hardware debug tools (DMM, oscilloscopes, logic analyzers) and software debug tools (GDB, KGDB, JTAG) * Degree in Computer Science, Computer Engineering, or equivalent experience * Experience with board /chip bringup, preferred

How strong is your resume?

Upload your resume and get feedback from our expert to help land this job