About the Company:
We are a stealth-mode Aerospace & Defense startup headquartered in El Segundo, CA. Our founding team hails from SpaceX, Anduril, and Lockheed Martin, and we are backed by Joint Staff-level military leadership and several Silicon Valley firms. With a world-class business development & leadership team already in place, we are well positioned to capitalize on already overwhelming demand
.
Job Overview
: As a Senior Software Engineer focused on Simulations, you will lead the development of high-fidelity physics-based simulations for end-to-end missile flight and guidance validation. These simulations serve as a digital proving ground for our flight software, autonomy stack, and control systems—enabling us to iterate rapidly and validate in silico what would otherwise require expensive, slow, or impossible real-world testin
g.
You’ll own simulation architecture, real-time physics integration, and testbed development. If you’re comfortable writing performant simulation code in Rust and Python, and you’re looking to do impactful work on a system that must work the first time, this is your chan
ce.
Key Responsibilit
- ies:Design high-performance 6-DOF flight and physics simulat
- ionsBuild simulation components that replicate real-world dynamics and sensor beha
- viorIntegrate guidance, navigation, and control (GNC) logic into full-stack simulat
- ionsDevelop Monte Carlo, Hardware-in-the-Loop (HITL), and closed-loop test infrastruc
- tureCollaborate closely with flight software, autonomy, and hardware teams to ensure simulation fidelity matches real-world constra
- intsCreate tooling to support scenario authoring, data visualization, and performance anal
- ysisOwn simulation pipeline performance and determinism across a wide range of condit
ions
Basic Qualificat
- ions:Bachelor's degree in Computer Science or a related technical
- field5+ years of experience building simulations or numerical modeling frame
- worksProficient in Rust and Python for performance-critical and test-driven develo
- pmentUnderstanding of rigid body dynamics, kinematics, numerical integration, and ph
- ysicsExperience building tools for flight dynamics, aerospace simulation, or autonomous sy
stems
Preferred Qualifica
- tions:Experience with Monte Carlo testing, sensor emulation, and closed-loop control vali
- dationFamiliarity with real-time systems, latency-sensitive architectures, or distributed simu
- lationExperience deploying or validating autonomous systems (missiles, drones, satellites, or veh
- icles)Familiarity with Rust game engines or physics libraries (e.g., Rapier,
- Bevy)Exposure to 3D rendering for simulation visualization (e.g., WebGL, OpenGL, Thr
- ee.js)Contributions to aerospace open source or simulation frameworks (e.g., JSBSim, G
azebo)