Cruel Man Studio

Programmer

Hong Kong

about 1 year ago
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Summary

GAME ANIMATOR Responsibilities : Work as a team with technical artists, animators and artists Develop prototype and collaborate with the team to improve technical aspects in-game Design and development gameplay experience using Unreal Engine Troubleshoot and optimize the runtime performance of the game Develop and maintain tools and plugins for artist Analyze and implement tools for improving workflow Essential Skills and Experience: Strong proficiency in C++ programming and knowledge of OOP Strong problem-solving and research skills Experience working in Unreal Engine or Unity Understanding of game development and performance optimization Knowledge of version control systems like Git Additional Skills Preferred: Shader programming with any shading language, for example, GLSL, HLSL or CG Knowledge of scripting and tools development on common DCC like Maya or Blender Experience in game creation

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