We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform.
This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads.
Key Responsibilities
Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture
Ensure full conformance with the Vulkan API and optimise performance across varied use cases
Develop shader compilers and runtime components within the Vulkan software stack
Optimise both graphics and compute pipelines for a vector core-based architecture
Work closely with hardware engineers to inform and influence architectural decisions
Investigate and resolve driver-related issues across multiple applications and environments
Contribute to internal documentation and developer-facing resourcesRequirements
A minimum of 5 years' experience in graphics driver development
Strong understanding of the Vulkan API and modern graphics programming techniques
Proven experience with GPU architectures and low-level driver implementation
Solid grasp of graphics and compute pipeline conceptsExperience working with LLVM-based compiler technologies (desirable)
Familiarity with open-source hardware architectures (desirable)
How strong is your resume?
Upload your resume and get feedback from our expert to help land this job
How strong is your resume?
Upload your resume and get feedback from our expert to help land this job