Build+ (formerly Wahl+Case)

Game Graphics Engineer (Machine Learning SDK)

Japan

26 days ago
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Summary

About the Company

Major Global Gaming Company is hiring a Machine Learning App SDK Development Engineer for their Gaming Graphics, where you would integrate AI algorithms on Low Level Runtimes, Design and Develop efficient APIs for Game Graphics, and release them as SDKs.


These features are used by many Game Developers around the world, and are continuously improved based on valuable user feedback. Therefore English (as well as Japanese) is an important skill in this role in order to communicate effectively via email, technical documents, and meetings.


What would you be doing?

  • Understand hardware and OS at Low Level and create efficient code.
  • Collaborate with overseas development teams to drive projects forward.
  • Continuously improve the project based on feedback from internal and external sources.


What’s unique about this company?

  • Hybrid remote work: with flexibility, only coming to the office as needed.
  • Work-life balance with low average overtime: many members take planned vacations and can work remotely to balance childcare responsibilities.
  • Global project: collaborate with overseas development teams to drive the project forward.


What kind of experience are we looking for?

  • 3 Years Experience in C/C++ development (professional or hobby).
  • Experience in graphics programming, shader programming, and other image processing and rendering techniques.
  • Fluent Japanese and Internal Conversational English (used in email, documents and remote meetings with overseas members).
  • Other nice-to-have experience includes Machine Learning Algorithm development, an interest in hardware implementation, and/or knowledge of GPU architecture and GPU programming.

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