Obsidian is looking for experienced programmers to develop, debug, and optimize engine-level systems in the Unreal Engine.
Our ideal candidate has a strong work ethic, outstanding problem-solving skills, the ability to deliver on time, and works well in a team environment.
Responsibilities
Analyze and improve performance across all target platforms
Develop and maintain new and existing systems for managing memory and streaming
Debug and fix crashes, concurrency issues, and platform-specific problems
Research and propose improvements to processes and pipelines
Requirements
An avid gamer with a passion for making games and game technology
A keen interest in analyzing and optimizing existing game and engine code
Excellent communication and team skills
5+ years of industry experience developing for PC and consoles
Experience with multithreaded programming
Proficiency in C/C++
Bachelor’s degree or equivalent in Computer Science or Engineering
Unreal Engine experience
Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.
The estimated base pay range for this role is:
$128,240 - $183,530 per year
Please no phone calls or drop-ins. We only accept electronic applications.
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